Leveraging the award-winning RED DRAGON® sensor, WEAPON® 6K is engineered from the ground up to deliver cutting-edge performance in the most intuitive camera experience possible. WEAPON 6K boasts an arsenal of features that include blazing fast data transfer rates up to 300 MB/s, and the freedom to simultaneously record in REDCODE® RAW and Apple ProRes or Avid DNxHR/HD file formats. WEAPON 6K owners also have the opportunity to upgrade to an 8K sensor.
Interchangeable I/O expanders enable you to configure your rig to fit every production type. Whether using your camera in a gimbal, run-and-gun, or studio environment—WEAPON 6K has an ideal solution for your needs.
The powerful simplicity of WEAPON 6K allows for easily customizable rigs complete with streamlined peripheral integration. Built–in stereo microphones offer convenient scratch audio capture, while integrated Start/Stop button functionality on accessories and new intelligent OLPFs with integrated circuitry communicate the necessary colorimetry information to the BRAIN.
WEAPON 6K supercharges the already blazing fast read/write speeds of the RED MINI-MAG®. The new integrated media bay offers higher bandwidth and unleashes the full potential of RED MINI-MAGs. Whatever your workflow demands, RED has you covered.
WEAPON 6K uses a 19 megapixel sensor capturing 6K 2.4:1 at up to 100 fps and 6K Full Frame at 75 fps. WEAPON’s enhanced design features a number of enhancements: including automatic black shade calibrations, improved low light sensor performance, and an intelligent OLPF system. WEAPON cameras are also equipped to support 1D and 3D LUTs—giving colorists and post production teams more control than ever before.
RED is committed to placing adaptable, high-end creative tools in the hands of professionals everywhere. We offer a variety of upgrade paths to cutting-edge products, accessory compatibility within the DSMC2 camera family, and imagery that is ready for the next generation of high-resolution displays - causing us to be relentless in our mission to make OBSOLESCENCE OBSOLETE®.
Constructed using RED's innovative modular design, WEAPON 6K integrates seamlessly with third party solutions. Interchangeable lens mounts allow you to customize your rig and leverage your existing glass while LEMO adaptors and expanders provide convenient third party integrations. Your workflow has never been more customizable to your preferences.
|SENSOR TYPE||RED DRAGON 19.4 Megapixel CMOS|
|EFFECTIVE PIXELS||6144 x 3160|
|SENSOR SIZE||30.7 mm x 15.8 mm (Diagonal: 34.5 mm)|
|DYNAMIC RANGE||16.5+ stops|
|MAX DATA RATES||Up to 300 MB/s using RED MINI-MAG (480GB & 960GB) |
Up to 225 MB/s using RED MINI-MAG (120GB & 240GB)
|REDCODE RAW MAX FRAME RATES 1||75 fps at 6K Full Frame (6144 x 3160), 100 fps at 6K 2.4:1 (6144 x 2592) |
96 fps at 5K Full Frame (5120 x 2700), 120 fps at 5K 2.4:1 (5120 x 2160)
120 fps at 4K Full Frame (4096 x 2160), 150 fps at 4K 2.4:1 (4096 x 1728)
150 fps at 3K Full Frame (3072 x 1620), 200 fps at 3K 2.4:1 (3072 x 1296)
240 fps at 2K Full Frame (2048 x 1080), 300 fps at 2K 2.4:1 (2048 x 864)
|PLAYBACK FRAME RATES |
|23.98, 24, 25, 29.97, 47.95, 48, 50, 59.94, 60 fps, all resolutions|
|REDCODE SETTINGS |
RANGE FROM 2:1 UP TO 22:1 1
|3:1 REDCODE for 6K Full Frame (6144 x 3160) at 24 fps |
7:1 REDCODE for 6K Full Frame (6144 x 3160) at 60 fps
2:1 REDCODE for 4K Full Frame (4096 x 2160) at 24 fps
3:1 REDCODE for 4K Full Frame (4096 x 2160) at 60 fps
|REDCODE RAW |
ACQUISITION FORMATS 2
|6K Full Frame (6144 x 3160), 2:1, 2.4:1, 16:9, 3:2, 6:5, 4:1, 8:1, and Ana 2x, 1.3x, 1.25x |
5K Full Frame (5120 x 2700), 2:1, 2.4:1, 16:9, 6:5, 4:1, 8:1, and Ana 2x, 1.3x
4K Full Frame (4096 x 2160), 2:1, 2.4:1, 16:9, 3:2, 4:3, 5:4, 6:5, 4:1, 8:1, and Ana 2x, 1.3x
3K Full Frame (3072 x 1620), 2:1, 2.4:1, 16:9, 3:2, 4:3, 5:4, 6:5, 4:1, 8:1, and Ana 2x, 1.3x
2K Full Frame (2048 x 1080), 2:1, 2.4:1, 16:9, 3:2, 4:3, 5:4, 6:5, 4:1, 8:1, and Ana 2x, 1.3x
|APPLE PRORES||422 HQ, 422 and 422 LT at 4K (4096 × 2160) up to 29.97 fps |
4444 XQ and 4444 at 2K (2048 × 1080) up to 120 fps
422 HQ, 422 and 422 LT at 2K (2048 × 1080) up to 120 fps
|AVID CODECS 3||DNxHR HQX at 4K (4096 × 2160) 12-bit up to 29.97 fps |
DNxHR HQ, SQ and LB at 4K (4096 × 2160) 8-bit up to 29.97 fps
DNxHR 444 at 2K (2048 × 1080) 12-bit up to 120 fps
DNxHD 444 and HQX (1920 × 1080) 10-bit up to 120 fps
DNxHD HQ, SQ and LB (1920 × 1080) 8-bit up to 120 fps
|CONSTRUCTION||Carbon Fiber, Magnesium, and Aluminum Alloy|
|WEIGHT||3.3 lbs (BRAIN with Integrated Media Bay)|
|OPERATING TEMPERATURE||0°C to 40°C (32°F to 104°F)|
|STORAGE TEMPERATURE||–20°C to 50°C (–4°F to 122°F)|
|RELATIVE HUMIDITY||0% to 85% non-condensing|
|COLOR MANAGEMENT||Supports 33×33×33, 32×32×32, 26×26×26, and 17×17×17 3D LUTs |
Variable number of 3D LUT outputs with DSMC2 expander module
User programmable shaper 1D LUTs
Tetrahedral interpolation, 16-bit processing
|AUDIO||Integrated dual channel digital stereo microphones, uncompressed, 24-bit 48 kHz |
Optional 2 additional channels with DSMC2 expander module, uncompressed, 24-bit 48 kHz
|REMOTE CONTROL||Integrated REDLINK WiFi antenna |
Ethernet, RS232, and GPI Trigger with DSMC2 expander module
|MONITOR OUTPUTS||3G-SDI (HD-SDI) and HDMI with DSMC2 expander module |
1080p RGB or 4:2:2, 720p RGB or 4:2:2
480p RGB or 4:2:2 (HDMI Only)
SMPTE Timecode, HANC Metadata, 24-bit 48 kHz Audio
|MONITOR OPTIONS||DSMC2 RED Touch 4.7" LCD, DSMC2 RED Touch 7.0" LCD and DSMC2 RED EVF (OLED) with cable-free connection. |
RED Touch 9.0" LCD, RED Touch 7.0" LCD, RED Touch 5.0" LCD, RED PRO 7" LCD, BOMB EVF (OLED) and BOMB EVF (LCOS) compatible with DSMC2 LEMO Adaptor A and LCD/EVF cable.
|REDCINE-X PRO |
|4K: DPX, TIFF, OpenEXR (.RED via RRencode plugin) |
2K: DPX, TIFF, OpenEXR (.RED via RRencode plugin)
1080p RGB 4:2:2, 720p 4:2:2 : QuickTime, JPEG, AVID AAF, MXF
1080p 4:2:0, 720p 4:2:0 : H.264, .MP4
|VIDEO EDITING SOFTWARE |
|Adobe Premiere Pro, Avid Media Composer |
DaVinci Resolve, Edius Pro, Final Cut Pro, Vegas Pro
Tech specs reflect both current and projected information. Everything is subject to change.
1. REDCODE values and max frame rates may vary based on selected acquisition format, aspect ratio, project time base, Lookaround setting, and SSD. For more information on available REDCODE compression settings for all formats, see the DSMC Media Operation Guide.
2. For more information on available acquisition formats, see the DSMC Operation Guides.
3. Avid DNxHD/HR Codecs recording support added to DSMC2 firmware v6.3 or later.
4. Third-party non-linear editing (NLE) applications may have limited compatibility with R3D files.